/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.cpp | 199 cmdList.BindDescriptorSets(0, sets); in ComputeDownscaleAndThreshold() 234 cmdList.BindDescriptorSets(0u, sets); in ComputeDownscale() 269 cmdList.BindDescriptorSets(0u, sets); in ComputeUpscale() 305 cmdList.BindDescriptorSets(0u, sets); in ComputeCombine() 371 cmdList.BindDescriptorSets(0u, sets); in RenderDownscaleAndThreshold() 413 cmdList.BindDescriptorSets(0u, sets); in RenderDownscale() 466 cmdList.BindDescriptorSets(0u, sets); in RenderUpscale() 509 cmdList.BindDescriptorSets(0u, sets); in RenderCombine()
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H A D | render_motion_blur.cpp | 220 cmdList.BindDescriptorSets(0u, sets); in Execute() 287 cmdList.BindDescriptorSets(0u, sets); in ExecuteTileVelocity() 320 cmdList.BindDescriptorSets(0u, sets); in ExecuteTileVelocity() 349 cmdList.BindDescriptorSets(0u, sets); in ExecuteTileVelocity()
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H A D | render_node_shader_passes_generic.cpp | 222 … cmdList.BindDescriptorSets(binder->GetFirstSet(), { descriptorSetHandles, setCount }); in ExecuteFrameGraphics() 311 cmdList.BindDescriptorSets(binder->GetFirstSet(), { descriptorSetHandles, setCount }); in ExecuteFrameCompute()
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H A D | render_blur.cpp | 244 cmdList.BindDescriptorSets(0u, sets); in RenderData() 340 di.cmdList.BindDescriptorSets(0, sets); in BlurPass()
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H A D | render_node_back_buffer.cpp | 122 …cmdList.BindDescriptorSets(firstSetIndex, pipelineDescriptorSetBinder_->GetDescriptorSetHandles()); in ExecuteFrame()
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H A D | render_node_compute_generic.cpp | 151 cmdList.BindDescriptorSets(firstSetIndex, descHandles); in ExecuteFrame()
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H A D | render_node_fullscreen_generic.cpp | 130 …cmdList.BindDescriptorSets(firstSetIndex, pipelineDescriptorSetBinder_->GetDescriptorSetHandles()); in ExecuteFrame()
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H A D | render_node_mip_chain_post_process.cpp | 405 cmdList.BindDescriptorSets(0u, sets); in RenderGraphics()
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H A D | render_node_single_post_process.cpp | 339 …cmdList.BindDescriptorSets(firstSetIndex, pipelineDescriptorSetBinder_->GetDescriptorSetHandles()); in ExecuteSinglePostProcess()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 289 …virtual void BindDescriptorSets(const uint32_t firstSet, const BASE_NS::array_view<const RenderHan… 313 virtual void BindDescriptorSets(
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 550 cmdList.BindDescriptorSets(0u, sets); in ExecuteCombine() 606 cmdList.BindDescriptorSets(0u, sets); in ExecuteFXAA() 664 cmdList.BindDescriptorSets(0U, sets); in ExecuteTAA() 743 cmdList.BindDescriptorSets(0U, sets); in ExecuteDofBlur() 807 cmdList.BindDescriptorSets(0u, sets); in ExecuteDof()
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H A D | render_command_list.h | 556 …void BindDescriptorSets(const uint32_t firstSet, const BASE_NS::array_view<const RenderHandle> han… 558 void BindDescriptorSets(
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H A D | render_command_list.cpp | 1552 void RenderCommandList::BindDescriptorSets( in BindDescriptorSets() function in RenderCommandList 1630 BindDescriptorSets(set, { &desriptorSetData, 1U }); in BindDescriptorSet() 1633 void RenderCommandList::BindDescriptorSets(const uint32_t firstSet, const array_view<const RenderHa… in BindDescriptorSets() function in RenderCommandList 1641 BindDescriptorSets(firstSet, { bdsd, count }); in BindDescriptorSets() 1647 BindDescriptorSets(set, { &bdsd, 1U }); in BindDescriptorSet() 1654 BindDescriptorSets(set, { &bdsd, 1U }); in BindDescriptorSet()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_morph.cpp | 248 cmdList.BindDescriptorSets(SET_INPUTS, sets); in ComputeMorphs()
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H A D | render_node_default_shadows_blur.cpp | 252 cmdList.BindDescriptorSets(0u, sets); in RenderBlur()
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H A D | render_node_default_env.cpp | 230 cmdList.BindDescriptorSets(0u, descSets); in RenderData()
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H A D | render_node_camera_cubemap.cpp | 285 cmdList.BindDescriptorSets(0u, sets); in ExecuteSinglePostProcess()
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H A D | render_node_default_material_deferred_shading.cpp | 207 cmdList.BindDescriptorSets(0u, { descriptorSets, setCount }); in RenderData()
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H A D | render_node_default_depth_render_slot.cpp | 215 cmdList.BindDescriptorSets(0, { setResourceHandles, 2u }); in RenderSubmeshes()
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H A D | render_node_camera_single_post_process.cpp | 348 …cmdList.BindDescriptorSets(firstSetIndex, pipelineDescriptorSetBinder_->GetDescriptorSetHandles()); in ExecuteSinglePostProcess()
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H A D | render_node_default_shadow_render_slot.cpp | 352 cmdList.BindDescriptorSets(0u, { &descriptorSetHandle, 1u }); in RenderSubmeshes()
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H A D | render_node_default_material_render_slot.cpp | 354 cmdList.BindDescriptorSets(0, { setResourceHandles, 2u }); in RenderSubmeshes()
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