Searched refs:BindImageTexture (Results 1 – 3 of 3) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | device_gles.h | 191 …void BindImageTexture(uint32_t unit, uint32_t texture, uint32_t level, bool layered, uint32_t laye…
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H A D | device_gles.cpp | 1599 void DeviceGLES::BindImageTexture( in BindImageTexture() function in DeviceGLES
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H A D | render_backend_gles.cpp | 2566 …device_.BindImageTexture(textureUnit, dplat.image, level, false, 0, image.mode, dplat.internalForm… in BindResources()
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