Home
last modified time | relevance | path

Searched refs:BindImageTexture (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.h191 …void BindImageTexture(uint32_t unit, uint32_t texture, uint32_t level, bool layered, uint32_t laye…
H A Ddevice_gles.cpp1599 void DeviceGLES::BindImageTexture( in BindImageTexture() function in DeviceGLES
H A Drender_backend_gles.cpp2566 …device_.BindImageTexture(textureUnit, dplat.image, level, false, 0, image.mode, dplat.internalForm… in BindResources()