Home
last modified time | relevance | path

Searched refs:BindImages (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_pipeline_descriptor_set_binder.h100 …virtual void BindImages(const uint32_t binding, const BASE_NS::array_view<const BindableImage> res… in RENDER_BEGIN_NAMESPACE()
250 virtual void BindImages(
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dpipeline_descriptor_set_binder.h120 …void BindImages(const uint32_t binding, const BASE_NS::array_view<const BindableImage> resources) …
189 void BindImages(
H A Dpipeline_descriptor_set_binder.cpp403 void DescriptorSetBinder::BindImages(const uint32_t binding, const array_view<const BindableImage> … in BindImages() function in DescriptorSetBinder
648 void PipelineDescriptorSetBinder::BindImages( in BindImages() function in PipelineDescriptorSetBinder
654 descriptorSetBinders_[setIdx].BindImages(binding, resources); in BindImages()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h147 virtual void BindImages( in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h65 void BindImages(const uint32_t set, const uint32_t binding,
H A Dshader_pipeline_binder.cpp462 void ShaderPipelineBinder::BindImages( in BindImages() function in ShaderPipelineBinder
489 pipelineDescriptorSetBinder_->BindImages(set, binding, bindables); in BindImages()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.cpp490 binder.BindImages(bindingIdx++, array_view(materialHandles.resources + 1, theCount)); in UpdateAndBindSet2()