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Searched refs:BindVertexBuffers (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h168 …virtual void BindVertexBuffers(BASE_NS::array_view<const VertexBufferWithHandleReference> vertexBu… in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h72 …void BindVertexBuffers(BASE_NS::array_view<const VertexBufferWithHandleReference> vertexBuffers) o…
H A Dshader_pipeline_binder.cpp556 void ShaderPipelineBinder::BindVertexBuffers(BASE_NS::array_view<const VertexBufferWithHandleRefere… in BindVertexBuffers() function in ShaderPipelineBinder
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h120 virtual void BindVertexBuffers(const BASE_NS::array_view<const VertexBuffer> vertexBuffers) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp236 cmdList.BindVertexBuffers({ vbs, vbCount }); in ExecuteFrameGraphics()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h514 void BindVertexBuffers(const BASE_NS::array_view<const VertexBuffer> vertexBuffers) override;
H A Drender_command_list.cpp773 void RenderCommandList::BindVertexBuffers(const array_view<const VertexBuffer> vertexBuffers) in BindVertexBuffers() function in RenderCommandList
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp237 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp374 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()
H A Drender_node_default_material_render_slot.cpp398 cmdList.BindVertexBuffers({ vbs, currSubmesh.vertexBufferCount }); in RenderSubmeshes()