Searched refs:BuildCornerPath (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.cpp | 429 BuildCornerPath(path, Placement::TOP_RIGHT, radiusPx); in BuildCompletePath() 431 BuildCornerPath(path, Placement::BOTTOM_RIGHT, radiusPx); in BuildCompletePath() 433 BuildCornerPath(path, Placement::BOTTOM_LEFT, radiusPx); in BuildCompletePath() 435 BuildCornerPath(path, Placement::TOP_LEFT, radiusPx); in BuildCompletePath() 447 BuildCornerPath(path, Placement::TOP_RIGHT, radiusPx); in BuildDoubleBorderPath() 449 BuildCornerPath(path, Placement::BOTTOM_RIGHT, radiusPx); in BuildDoubleBorderPath() 451 BuildCornerPath(path, Placement::BOTTOM_LEFT, radiusPx); in BuildDoubleBorderPath() 453 BuildCornerPath(path, Placement::TOP_LEFT, radiusPx); in BuildDoubleBorderPath() 531 void BubblePaintMethod::BuildCornerPath(RSPath& path, const Placement& placement, float radius) in BuildCornerPath() function in OHOS::Ace::NG::BubblePaintMethod
|
H A D | bubble_paint_method.h | 139 void BuildCornerPath(RSPath& path, const Placement& placement, float radius);
|
H A D | bubble_layout_algorithm.h | 194 std::string BuildCornerPath(const Placement& placement, float radius);
|
H A D | bubble_layout_algorithm.cpp | 1429 path += BuildCornerPath(Placement::TOP_RIGHT, radiusPx); in ClipBubbleWithPath() 1433 path += BuildCornerPath(Placement::BOTTOM_RIGHT, radiusPx); in ClipBubbleWithPath() 1437 path += BuildCornerPath(Placement::BOTTOM_LEFT, radiusPx); in ClipBubbleWithPath() 1441 path += BuildCornerPath(Placement::TOP_LEFT, radiusPx); in ClipBubbleWithPath() 2066 std::string BubbleLayoutAlgorithm::BuildCornerPath(const Placement& placement, float radius) in BuildCornerPath() function in OHOS::Ace::NG::BubbleLayoutAlgorithm
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | render_bubble.h | 82 void BuildCornerPath(SkPath& path, Placement placement, double radius); 89 void BuildCornerPath(RSPath& path, Placement placement, double radius);
|
H A D | render_bubble.cpp | 636 void RenderBubble::BuildCornerPath(SkPath& path, Placement placement, double radius) in BuildCornerPath() function in OHOS::Ace::RenderBubble 660 void RenderBubble::BuildCornerPath(RSPath& path, Placement placement, double radius) in BuildCornerPath() function in OHOS::Ace::RenderBubble 945 BuildCornerPath(path, Placement::TOP_RIGHT, radiusPx); in BuildCompletePath() 947 BuildCornerPath(path, Placement::BOTTOM_RIGHT, radiusPx); in BuildCompletePath() 949 BuildCornerPath(path, Placement::BOTTOM_LEFT, radiusPx); in BuildCompletePath() 951 BuildCornerPath(path, Placement::TOP_LEFT, radiusPx); in BuildCompletePath()
|