Searched refs:CLEARPLAY_NAME (Results 1 – 5 of 5) sorted by relevance
22 #define CLEARPLAY_NAME "com.clearplay.drm" macro28 if (OH_MediaKeySystem_IsSupported(CLEARPLAY_NAME)) { in GetDrmUuid()29 return CLEARPLAY_NAME; in GetDrmUuid()
28 return uuid == CLEARPLAY_NAME; in IsClearPlayUuid()
27 const std::string CLEARPLAY_NAME = "com.clearplay.drm"; variable
66 …tring uuid((reinterpret_cast<const char*>(initData.data())) + readPosition, CLEARPLAY_NAME.size()); in ParsePssh()
92 name = CLEARPLAY_NAME; in GetMediaKeySystemDescription()