Searched refs:COMPONENT_SWIPER_FLING (Results 1 – 1 of 1) sorted by relevance
112 constexpr int32_t COMPONENT_SWIPER_FLING = 1; variable114 AceType::MakeRefPtr<FrameRateRange>(0, 0, 0, COMPONENT_SWIPER_FLING);3062 iter->second->componentScene_ = COMPONENT_SWIPER_FLING; in PlayPropertyTranslateAnimation()3422 iter->second->componentScene_ = COMPONENT_SWIPER_FLING; in PlayTranslateAnimation()