Searched refs:COMPUTE (Results 1 – 7 of 7) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | shader_type.h | 30 COMPUTE, enumerator
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H A D | spirv_cross_helper_structs_gles.h | 46 case ShaderKind::COMPUTE: in ShaderKindToStageFlags()
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H A D | main.cpp | 808 case ShaderKind::COMPUTE: in preProcessShader() 889 case ShaderKind::COMPUTE: in compileShaderToSpirvBinary() 1597 shaderKind = ShaderKind::COMPUTE; in runAllCompilationStages()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | render_node_graph_loader.cpp | 41 … { GpuQueue::QueueType::COMPUTE, "compute" }, { GpuQueue::QueueType::TRANSFER, "transfer" } })
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | device_vk.cpp | 1060 if (gpuQueue.type == GpuQueue::QueueType::COMPUTE) { in GetValidGpuQueue() 1062 … gpuQueue.index, GpuQueue::QueueType::COMPUTE, lowLevelGpuQueues_.computeQueues, defaultQueue); in GetValidGpuQueue() 1141 if (gpuQueue.type == GpuQueue::QueueType::COMPUTE) { in GetGpuQueue()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 298 COMPUTE = 0x2, enumerator
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_parser_util.cpp | 52 … { GpuQueue::QueueType::COMPUTE, "compute" }, { GpuQueue::QueueType::TRANSFER, "transfer" } })
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