Searched refs:COMPUTE_CACHE (Results 1 – 2 of 2) sorted by relevance
306 enum { VERTEX_CACHE = 0, FRAGMENT_CACHE = 1, COMPUTE_CACHE = 2, MAX_CACHES }; enumerator
1344 cache = &caches[DeviceGLES::COMPUTE_CACHE].cache; in ReleaseShader()1440 const auto& cEntry = CacheShader(DeviceGLES::COMPUTE_CACHE, compSource); in CacheProgram()