Searched refs:CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT (Results 1 – 4 of 4) sorted by relevance
45 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) ==46 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) {70 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) ==71 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) {97 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) ==98 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) {
105 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) ==106 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) {128 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) ==129 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) {
325 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) == in GetUnpackBaseColorFinalValue()326 CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT) { in GetUnpackBaseColorFinalValue()
103 #define CORE_MATERIAL_ADDITIONAL_SHADER_DISCARD_BIT (1 << 7) macro