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Searched refs:CORE_MATERIAL_SHEEN_BIT (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dinplace_lighting_common.h38 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_SHEEN_BIT) == CORE_MATERIAL_SHEEN_BIT) { in CalculateLightInplace()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.frag260 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_SHEEN_BIT) == CORE_MATERIAL_SHEEN_BIT) {
301 if ((CORE_MATERIAL_FLAGS & CORE_MATERIAL_SHEEN_BIT) == CORE_MATERIAL_SHEEN_BIT) {
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h301 if ((materialFlags & CORE_MATERIAL_SHEEN_BIT) == CORE_MATERIAL_SHEEN_BIT) { in CalculateLight()
530 if ((materialFlags & CORE_MATERIAL_SHEEN_BIT) == CORE_MATERIAL_SHEEN_BIT) { in CalculateLight()
H A D3d_dm_structures_common.h102 #define CORE_MATERIAL_SHEEN_BIT (1 << 6) macro