Searched refs:CalculatePullDownRatio (Results 1 – 6 of 6) sorted by relevance
371 …rn_->HandleDragUpdate(TRIGGER_LOADING_DISTANCE.ConvertToPx() / pattern_->CalculatePullDownRatio());430 …rn_->HandleDragUpdate(TRIGGER_LOADING_DISTANCE.ConvertToPx() / pattern_->CalculatePullDownRatio());485 pattern_->CalculatePullDownRatio());812 … (refreshOffset - TRIGGER_LOADING_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());973 auto pullDownRatio = pattern_->CalculatePullDownRatio();991 pullDownRatio = pattern_->CalculatePullDownRatio();1065 auto pullDownRatio = pattern_->CalculatePullDownRatio();1089 auto pullDownRatio = pattern_->CalculatePullDownRatio();1126 auto pullDownRatio = pattern_->CalculatePullDownRatio();1169 auto pullDownRatio = pattern_->CalculatePullDownRatio();[all …]
53 pattern_->HandleDragUpdate(1.f / pattern_->CalculatePullDownRatio());70 …dleDragUpdate((TRIGGER_LOADING_DISTANCE.ConvertToPx() - 1.f) / pattern_->CalculatePullDownRatio());80 …R_REFRESH_DISTANCE - TRIGGER_LOADING_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());155 pattern_->HandleDragUpdate(1.f / pattern_->CalculatePullDownRatio());164 …dleDragUpdate((TRIGGER_LOADING_DISTANCE.ConvertToPx() - 1.f) / pattern_->CalculatePullDownRatio());174 …_REFRESH_DISTANCE - TRIGGER_LOADING_DISTANCE).ConvertToPx()) / pattern_->CalculatePullDownRatio());
334 EXPECT_EQ(pattern_->CalculatePullDownRatio(), 1.f);337 EXPECT_EQ(pattern_->CalculatePullDownRatio(), 0.f);340 EXPECT_EQ(pattern_->CalculatePullDownRatio(), 1.f);343 EXPECT_EQ(pattern_->CalculatePullDownRatio(), 0.5f);389 …rn_->HandleDragUpdate(TRIGGER_LOADING_DISTANCE.ConvertToPx() / pattern_->CalculatePullDownRatio());392 pattern_->CalculatePullDownRatio());
132 …_->HandleDragUpdate((TRIGGER_REFRESH_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());171 … pattern_->HandleDragUpdate((OVERDRAG_OFFSET).ConvertToPx() / pattern_->CalculatePullDownRatio());256 …_->HandleDragUpdate((TRIGGER_REFRESH_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());295 …_->HandleDragUpdate((TRIGGER_REFRESH_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());333 …_->HandleDragUpdate((TRIGGER_REFRESH_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());340 …->HandleDragUpdate(-(TRIGGER_LOADING_DISTANCE).ConvertToPx() / pattern_->CalculatePullDownRatio());381 … pattern_->HandleDragUpdate((OVERDRAG_OFFSET).ConvertToPx() / pattern_->CalculatePullDownRatio());
114 float CalculatePullDownRatio();
438 auto pullDownRatio = CalculatePullDownRatio(); in HandleDragUpdate()474 float RefreshPattern::CalculatePullDownRatio() in CalculatePullDownRatio() function in OHOS::Ace::NG::RefreshPattern