Searched refs:CanvasUnit (Results 1 – 17 of 17) sorted by relevance
55 void SetUnit(CanvasUnit unit) in SetUnit()60 CanvasUnit GetUnit() in GetUnit()68 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()77 CanvasUnit unit_ = CanvasUnit::DEFAULT;
48 void SetUnit(CanvasUnit unit) in SetUnit()53 CanvasUnit GetUnit() in GetUnit()61 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()70 CanvasUnit unit_ = CanvasUnit::DEFAULT;
64 void SetUnit(CanvasUnit unit) in SetUnit()69 CanvasUnit GetUnit() in GetUnit()77 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()87 CanvasUnit unit_ = CanvasUnit::DEFAULT;
96 void SetUnit(CanvasUnit unit) in SetUnit()101 CanvasUnit GetUnit() in GetUnit()109 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()117 CanvasUnit unit_ = CanvasUnit::DEFAULT;
99 void SetUnit(CanvasUnit unit) in SetUnit()104 CanvasUnit GetUnit() in GetUnit()112 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()123 CanvasUnit unit_ = CanvasUnit::DEFAULT;
41 if (args.GetInt32Arg(FOURTH_PARAM, unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX)) { in Constructor()42 jsCanvasImageData->SetUnit(CanvasUnit::PX); in Constructor()66 if ((static_cast<CanvasUnit>(unit) == CanvasUnit::PX) && (buffer->ByteLength() != result)) { in Constructor()
109 void SetUnit(CanvasUnit unit) in SetUnit()114 CanvasUnit GetUnit() in GetUnit()122 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()178 CanvasUnit unit_ = CanvasUnit::DEFAULT;
161 void SetUnit(CanvasUnit unit) in SetUnit()166 CanvasUnit GetUnit() in GetUnit()176 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density_)) ? density_ : 1.0;221 CanvasUnit unit_ = CanvasUnit::DEFAULT;
157 void SetUnit(CanvasUnit unit) in SetUnit()162 CanvasUnit GetUnit() in GetUnit()170 return ((GetUnit() == CanvasUnit::DEFAULT) && !NearZero(density)) ? density : 1.0; in GetDensity()204 CanvasUnit unit_ = CanvasUnit::DEFAULT;
51 if (args.GetInt32Arg(0, unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX)) { in Constructor()52 jsDrawingRenderContext->SetUnit(CanvasUnit::PX); in Constructor()
31 …tInt32Arg(std::abs(args.Length() - 1), unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX))… in Constructor()32 jsPath2d->SetUnit(CanvasUnit::PX); in Constructor()
34 if (info.GetInt32Arg(0, unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX)) { in Constructor()35 matrix2d->SetUnit(CanvasUnit::PX); in Constructor()
181 …if (args.GetInt32Arg(3, unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX)) { // 3: index … in Constructor()182 jsRenderContext->SetUnit(CanvasUnit::PX); in Constructor()
119 if (static_cast<CanvasUnit>(unit) == CanvasUnit::PX) { in Constructor()120 wrapper->SetUnit(CanvasUnit::PX); in Constructor()
150 if (static_cast<CanvasUnit>(unit) == CanvasUnit::PX) { in Constructor()151 workCanvas->SetUnit(CanvasUnit::PX); in Constructor()
197 if (args.GetInt32Arg(1, unit) && (static_cast<CanvasUnit>(unit) == CanvasUnit::PX)) { in Constructor()198 jsRenderContext->SetUnit(CanvasUnit::PX); in Constructor()
132 enum class CanvasUnit { enum