Searched refs:CheckVisibleDirtyRegionIsEmpty (Results 1 – 3 of 3) sorted by relevance
315 ASSERT_FALSE(uifirstManager_.CheckVisibleDirtyRegionIsEmpty(surfaceNode));333 ASSERT_FALSE(uifirstManager_.CheckVisibleDirtyRegionIsEmpty(surfaceNode));349 bool res = uifirstManager_.CheckVisibleDirtyRegionIsEmpty(node);357 res = uifirstManager_.CheckVisibleDirtyRegionIsEmpty(node);365 res = uifirstManager_.CheckVisibleDirtyRegionIsEmpty(node);370 res = uifirstManager_.CheckVisibleDirtyRegionIsEmpty(node);374 res = uifirstManager_.CheckVisibleDirtyRegionIsEmpty(node);
184 bool CheckVisibleDirtyRegionIsEmpty(const std::shared_ptr<RSSurfaceRenderNode>& node);
360 bool RSUifirstManager::CheckVisibleDirtyRegionIsEmpty(const std::shared_ptr<RSSurfaceRenderNode>& n… in CheckVisibleDirtyRegionIsEmpty() function in OHOS::Rosen::RSUifirstManager420 … if (drawable->HasCachedTexture() && (staticContent || CheckVisibleDirtyRegionIsEmpty(node)) && in DoPurgePendingPostNodes()