Searched refs:ConvertConstantToUniform (Results 1 – 3 of 3) sorted by relevance
43 void ConvertConstantToUniform(const spirv_cross::CompilerGLSL& compiler, std::string& source, const…
131 void ConvertConstantToUniform(const spirv_cross::CompilerGLSL& compiler, std::string& source, const… in ConvertConstantToUniform() function
1543 Gles::ConvertConstantToUniform(compiler, me.source_, "CORE_FLIP_NDC"); in ProcessShaderModule()