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Searched refs:CreateDescriptorSets (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_node_context_descriptor_set_manager.h68 virtual BASE_NS::vector<RenderHandle> CreateDescriptorSets(
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_env.h73 void CreateDescriptorSets();
H A Drender_node_default_shadows_blur.h73 void CreateDescriptorSets(); in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_default_shadows_blur.cpp70 CreateDescriptorSets(); in InitNode()
285 void RenderNodeDefaultShadowsBlur::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultShadowsBlur
H A Drender_node_default_material_deferred_shading.h107 void CreateDescriptorSets();
H A Drender_node_default_env.cpp141 CreateDescriptorSets(); in InitNode()
405 void RenderNodeDefaultEnv::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultEnv
H A Drender_node_default_material_deferred_shading.cpp132 CreateDescriptorSets(); in InitNode()
414 void RenderNodeDefaultMaterialDeferredShading::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultMaterialDeferredShading
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_descriptor_set_manager.h58 BASE_NS::vector<RenderHandle> CreateDescriptorSets(
H A Dnode_context_descriptor_set_manager.cpp205 vector<RenderHandle> NodeContextDescriptorSetManager::CreateDescriptorSets( in CreateDescriptorSets() function in NodeContextDescriptorSetManager