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Searched refs:CreateRenderSlotId (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp335 const uint32_t rsId = shaderMgr_.CreateRenderSlotId(renderSlot); in CreateComputeShader()
397 const uint32_t rsId = shaderMgr_.CreateRenderSlotId(svRef.renderSlot); in CreateGraphicsShader()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h258 virtual uint32_t CreateRenderSlotId(const BASE_NS::string_view name) = 0; in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h154 uint32_t CreateRenderSlotId(const BASE_NS::string_view renderSlot) override;
H A Dshader_manager.cpp357 uint32_t ShaderManager::CreateRenderSlotId(const string_view renderSlot) in CreateRenderSlotId() function in ShaderManager
936 const uint32_t renderSlotId = CreateRenderSlotId(variantCreateInfo.renderSlot); in CreateGraphicsState()