Searched refs:DEALLOC (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_graph_manager.h | 96 DEALLOC = 1, enumerator 111 DEALLOC = 1, enumerator
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H A D | render_node_graph_manager.cpp | 186 …pendingRenderNodeGraphs_.push_back({ PendingRenderNodeGraph::Type::DEALLOC, handle, "", "", {}, {}… in Destroy() 214 } else if (ref.type == PendingRenderNodeGraph::Type::DEALLOC) { in HandlePendingAllocations() 224 } else if (ref.type == PendingRenderNode::Type::DEALLOC) { in HandlePendingAllocations() 525 …rawHandle, desc, PendingRenderNode::Type::DEALLOC, PendingRenderNode::PosType::BACK, renderNodeNam… in EraseRenderNode()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.h | 404 DEALLOC = 2, enumerator
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H A D | gpu_resource_manager.cpp | 1254 … handle, ResourceDescriptor { GpuBufferDesc {} }, AllocType::DEALLOC, static_cast<uint32_t>(~0u)); in Destroy() 1667 } else if (allocation.allocType == AllocType::DEALLOC) { in HandlePendingAllocationsImpl() 1946 if (ref.allocType == AllocType::DEALLOC) { in WaitForIdleAndDestroyGpuResources()
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