/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | post_process_component_manager.cpp | 40 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandle); 73 DECLARE_PROPERTY_TYPE(TonemapConfiguration); 74 DECLARE_PROPERTY_TYPE(BloomConfiguration); 75 DECLARE_PROPERTY_TYPE(VignetteConfiguration); 76 DECLARE_PROPERTY_TYPE(ColorFringeConfiguration); 77 DECLARE_PROPERTY_TYPE(DitherConfiguration); 78 DECLARE_PROPERTY_TYPE(BlurConfiguration); 80 DECLARE_PROPERTY_TYPE(FxaaConfiguration); 81 DECLARE_PROPERTY_TYPE(TaaConfiguration); 82 DECLARE_PROPERTY_TYPE(DofConfiguration); [all …]
|
H A D | camera_component_manager.cpp | 35 DECLARE_PROPERTY_TYPE(CameraComponent::Projection); 36 DECLARE_PROPERTY_TYPE(CameraComponent::RenderingPipeline); 37 DECLARE_PROPERTY_TYPE(CameraComponent::Culling); 38 DECLARE_PROPERTY_TYPE(CameraComponent::TargetUsage); 39 DECLARE_PROPERTY_TYPE(vector<CameraComponent::TargetUsage>); 40 DECLARE_PROPERTY_TYPE(Format);
|
H A D | mesh_component_manager.cpp | 30 DECLARE_PROPERTY_TYPE(MeshComponent::Submesh); 31 DECLARE_PROPERTY_TYPE(MeshComponent::Submesh::BufferAccess); 32 DECLARE_PROPERTY_TYPE(MeshComponent::Submesh::IndexBufferAccess); 33 DECLARE_PROPERTY_TYPE(vector<MeshComponent::Submesh>); 35 DECLARE_PROPERTY_TYPE(RENDER_NS::IndexType);
|
H A D | animation_state_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(AnimationStateComponent::TrackState); 27 DECLARE_PROPERTY_TYPE(BASE_NS::vector<AnimationStateComponent::TrackState>); 29 DECLARE_PROPERTY_TYPE(AnimationComponent::PlaybackState);
|
H A D | render_configuration_component_manager.cpp | 29 DECLARE_PROPERTY_TYPE(RenderConfigurationComponent::SceneShadowType); 30 DECLARE_PROPERTY_TYPE(RenderConfigurationComponent::SceneShadowQuality); 31 DECLARE_PROPERTY_TYPE(RenderConfigurationComponent::SceneShadowSmoothness);
|
H A D | render_handle_component_manager.cpp | 32 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandle); 33 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandleReference);
|
H A D | post_process_configuration_component_manager.cpp | 40 DECLARE_PROPERTY_TYPE(CORE_NS::IPropertyHandle*); 41 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandle); 42 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandleReference); 43 DECLARE_PROPERTY_TYPE(PostProcessConfigurationComponent::PostProcessEffect); 44 DECLARE_PROPERTY_TYPE(BASE_NS::vector<PostProcessConfigurationComponent::PostProcessEffect>);
|
H A D | animation_output_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(vector<uint8_t>);
|
H A D | morph_component_manager.cpp | 25 DECLARE_PROPERTY_TYPE(BASE_NS::vector<BASE_NS::string>);
|
H A D | render_mesh_batch_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(CORE3D_NS::RenderMeshBatchComponent::BatchType);
|
H A D | animation_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(AnimationComponent::PlaybackState);
|
H A D | animation_track_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(AnimationTrackComponent::Interpolation);
|
H A D | environment_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(CORE3D_NS::EnvironmentComponent::Background);
|
H A D | light_component_manager.cpp | 27 DECLARE_PROPERTY_TYPE(CORE3D_NS::LightComponent::Type);
|
H A D | material_component_manager.cpp | 44 DECLARE_PROPERTY_TYPE(MaterialComponent::Type); 45 DECLARE_PROPERTY_TYPE(MaterialComponent::TextureTransform); 46 DECLARE_PROPERTY_TYPE(MaterialComponent::TextureInfo); 47 DECLARE_PROPERTY_TYPE(MaterialComponent::Shader); 48 DECLARE_PROPERTY_TYPE(vector<MaterialComponent::TextureTransform>); 49 DECLARE_PROPERTY_TYPE(CORE_NS::IPropertyHandle*);
|
H A D | initial_transform_component_manager.cpp | 26 DECLARE_PROPERTY_TYPE(CORE3D_NS::InitialTransformComponent::Data);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | register_engine_access.cpp | 45 DECLARE_PROPERTY_TYPE(CORE3D_NS::LightComponent::Type); 46 DECLARE_PROPERTY_TYPE(MaterialComponent::Type); 47 DECLARE_PROPERTY_TYPE(MaterialComponent::TextureInfo); 49 DECLARE_PROPERTY_TYPE(MaterialComponent::Shader); 50 DECLARE_PROPERTY_TYPE(TonemapConfiguration); 51 DECLARE_PROPERTY_TYPE(TonemapConfiguration::TonemapType); 52 DECLARE_PROPERTY_TYPE(vector<MeshComponent::Submesh>); 53 DECLARE_PROPERTY_TYPE(AnimationComponent::PlaybackState); 55 DECLARE_PROPERTY_TYPE(CameraComponent::RenderingPipeline); 56 DECLARE_PROPERTY_TYPE(CameraComponent::Culling); [all …]
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/PropertyTools/ |
H A D | core_metadata.inl | 28 DECLARE_PROPERTY_TYPE(bool); 29 DECLARE_PROPERTY_TYPE(char); 30 DECLARE_PROPERTY_TYPE(int8_t); 31 DECLARE_PROPERTY_TYPE(int16_t); 32 DECLARE_PROPERTY_TYPE(int32_t); 33 DECLARE_PROPERTY_TYPE(int64_t); 34 DECLARE_PROPERTY_TYPE(uint8_t); 39 DECLARE_PROPERTY_TYPE(size_t); 41 DECLARE_PROPERTY_TYPE(float); 42 DECLARE_PROPERTY_TYPE(double); [all …]
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/property/ |
H A D | property_types.h | 35 #ifdef DECLARE_PROPERTY_TYPE 36 DECLARE_PROPERTY_TYPE(RENDER_NS::BindableBufferWithHandleReference); 37 DECLARE_PROPERTY_TYPE(RENDER_NS::BindableImageWithHandleReference); 38 DECLARE_PROPERTY_TYPE(RENDER_NS::BindableSamplerWithHandleReference);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/ |
H A D | resource_handle.h | 247 #ifdef DECLARE_PROPERTY_TYPE 248 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandle); 249 DECLARE_PROPERTY_TYPE(RENDER_NS::RenderHandleReference);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/metaobject/include/meta/base/ |
H A D | meta_types.h | 238 DECLARE_PROPERTY_TYPE(CORE_NS::IPropertyHandle*);
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/property/ |
H A D | property_types.h | 141 #define DECLARE_PROPERTY_TYPE(aType) \ macro
|
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | morphing_system.cpp | 43 DECLARE_PROPERTY_TYPE(RENDER_NS::IRenderDataStoreManager*);
|
H A D | render_preprocessor_system.cpp | 52 DECLARE_PROPERTY_TYPE(RENDER_NS::IRenderDataStoreManager*);
|
H A D | render_system.cpp | 99 DECLARE_PROPERTY_TYPE(RENDER_NS::IRenderDataStoreManager*);
|