Searched refs:DEFAULT_LIGHT_POSITION_Y (Results 1 – 2 of 2) sorted by relevance
27 const float DEFAULT_LIGHT_POSITION_Y = 0.0f; variable
256 … spotRect.Offset(-transRatio * DEFAULT_LIGHT_POSITION_X, -transRatio * DEFAULT_LIGHT_POSITION_Y); in GetShadowDirtyRect()