Searched refs:DEFAULT_MINIMUM_AMPLITUDE_PX (Results 1 – 2 of 2) sorted by relevance
55 constexpr float DEFAULT_MINIMUM_AMPLITUDE_PX = 1.0f; variable726 …: DEFAULT_MINIMUM_AMPLITUDE_PX / std::abs(longPointCenterX[0].first - longPointLeftCenterX_->Get()… in CalculateMinimumAmplitudeRatio()731 …: DEFAULT_MINIMUM_AMPLITUDE_PX / std::abs(longPointCenterX[0].second - longPointRightCenterX_->Get… in CalculateMinimumAmplitudeRatio()
81 constexpr float DEFAULT_MINIMUM_AMPLITUDE_PX = 1.0f; variable3069 auto minimumAmplitudeRatio = DEFAULT_MINIMUM_AMPLITUDE_PX / translate; in PlayPropertyTranslateAnimation()