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Searched refs:DEG2RAD (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmathf.h175 static constexpr float DEG2RAD = PI * 2.0f / 360.0f; in BASE_BEGIN_NAMESPACE() local
178 static constexpr float RAD2DEG = 1.0f / DEG2RAD; in BASE_BEGIN_NAMESPACE()
H A Dquaternion_util.h89 return FromEulerRad(Vec3(x, y, z) * Math::DEG2RAD); in BASE_BEGIN_NAMESPACE()
95 return FromEulerRad(euler * Math::DEG2RAD); in BASE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dcamera_component.h149 DEFINE_PROPERTY(float, yFov, "Vertical Fov", 0, VALUE(60.f * BASE_NS::Math::DEG2RAD))
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1567 float x = (radius * BASE_NS::Math::sin((BASE_NS::Math::DEG2RAD * position.GetX()))); in SetupCameraTransform()
1568 float z = (radius * BASE_NS::Math::cos((BASE_NS::Math::DEG2RAD * position.GetZ()))); in SetupCameraTransform()
1569 float y = (radius * BASE_NS::Math::sin((BASE_NS::Math::DEG2RAD * position.GetY()))); in SetupCameraTransform()
1679 … float x = (radius * BASE_NS::Math::sin((BASE_NS::Math::DEG2RAD * light->GetPosition().GetX()))); in GetLightPositionAndRotation()
1680 … float z = (radius * BASE_NS::Math::cos((BASE_NS::Math::DEG2RAD * light->GetPosition().GetZ()))); in GetLightPositionAndRotation()
1681 … float y = (radius * BASE_NS::Math::sin((BASE_NS::Math::DEG2RAD * light->GetPosition().GetY()))); in GetLightPositionAndRotation()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h254 float originalYfov_ = BASE_NS::Math::DEG2RAD * 60.0f;
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dcamera_impl.cpp30 META_IMPLEMENT_INTERFACE_PROPERTY(SCENE_NS::ICamera, float, FoV, 60.f * BASE_NS::Math::DEG2RAD)
H A Dscene_holder.cpp564 cc.yFov = Math::DEG2RAD * 60.f; in CreateCamera()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp143 cc.yFov = Math::DEG2RAD * fovDegrees; in CreateCamera()