Searched refs:DetachScene (Results 1 – 1 of 1) sorted by relevance
783 static_cast<SceneImpl*>(self)->DetachScene(); in onSceneInitialized()798 void DetachScene(bool setDirty = false) in DetachScene() function in __anon3577c0ce0110::SceneImpl1497 DetachScene(); in ~SceneImpl()