Home
last modified time | relevance | path

Searched refs:DetectState (Results 1 – 15 of 15) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/gestures/
H A Dpress_recognizer.cpp28 state_ = DetectState::DETECTED; in OnAccepted()
49 state_ = DetectState::READY; in OnRejected()
54 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
61 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
79 if (state_ == DetectState::DETECTING) { in HandleTouchUpEvent()
81 } else if (state_ == DetectState::DETECTED) { in HandleTouchUpEvent()
86 state_ = DetectState::READY; in HandleTouchUpEvent()
91 if (state_ == DetectState::DETECTING) { in HandleTouchMoveEvent()
106 if (state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
109 state_ = DetectState::READY; in HandleTouchCancelEvent()
[all …]
H A Dpinch_recognizer.cpp54 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
61 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
72 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
74 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
88 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
107 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
123 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
162 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
169 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
180 if (state_ == DetectState::READY || state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
[all …]
H A Dpan_recognizer.cpp67 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
92 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
95 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
111 if (state_ == DetectState::READY) { in HandleTouchUpEvent()
151 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
153 state_ = DetectState::READY; in HandleTouchUpEvent()
170 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
220 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
265 if (state_ == DetectState::READY || state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
333 state_ = DetectState::READY; in Reset()
[all …]
H A Dparallel_recognizer.cpp28 if (recognizer->GetDetectState() == DetectState::DETECTED) { in OnAccepted()
45 if (recognizer->GetDetectState() == DetectState::READY) { in OnRejected()
110 DetectState currState = recognizer->GetDetectState(); in IsRecognizeEnd()
112 return (refereeState == RefereeState::SUCCEED && currState != DetectState::DETECTED) || in IsRecognizeEnd()
120 if (state_ == DetectState::DETECTING) { in BatchAdjudicate()
121 state_ = DetectState::DETECTED; in BatchAdjudicate()
147 if (state_ == DetectState::DETECTING) { in BatchAdjudicate()
157 if (state_ == DetectState::READY) { in AddToReferee()
158 state_ = DetectState::DETECTING; in AddToReferee()
161 if (state_ == DetectState::DETECTING) { in AddToReferee()
[all …]
H A Dslide_recognizer.cpp78 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
82 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
106 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
108 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
128 if (state_ == DetectState::READY) { in HandleTouchUpEvent()
194 if (state_ == DetectState::READY) { in HandleTouchUpEvent()
227 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
261 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
289 if (state_ == DetectState::READY || state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
385 state_ = DetectState::READY; in Reset()
[all …]
H A Ddrag_recognizer.cpp38 dragInfo.states_ = DetectState::DETECTED; in OnAccepted()
69 iter->second.states_ = DetectState::READY; in OnRejected()
89 if (dragInfo.states_ == DetectState::READY) { in HandleTouchDownEvent()
94 dragInfo.states_ = DetectState::DETECTING; in HandleTouchDownEvent()
111 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchMoveEvent()
126 } else if (dragInfo.states_ == DetectState::DETECTING) { in HandleTouchMoveEvent()
152 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchUpEvent()
188 } else if (dragInfo.states_ == DetectState::DETECTING) { in HandleTouchUpEvent()
191 dragInfo.states_ = DetectState::READY; in HandleTouchUpEvent()
203 if (dragInfo.states_ == DetectState::DETECTED) { in HandleTouchCancelEvent()
[all …]
H A Drotation_recognizer.cpp50 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
55 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
69 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
92 if (state_ == DetectState::READY) { in HandleTouchMoveEvent()
101 if (state_ == DetectState::DETECTING) { in HandleTouchMoveEvent()
105 state_ = DetectState::DETECTED; in HandleTouchMoveEvent()
108 } else if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
116 if (state_ == DetectState::READY || state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
157 state_ = DetectState::READY; in Reset()
H A Dexclusive_recognizer.cpp64 if (recognizer->GetDetectState() == DetectState::READY) { in OnRejected()
103 if (activeRecognizer_ && activeRecognizer_->GetDetectState() != DetectState::DETECTED) { in HandleEvent()
128 if (state_ == DetectState::DETECTED) { in BatchAdjudicate()
157 tmpRecognizer->GetDetectState() == DetectState::DETECTED) { in BatchAdjudicate()
159 state_ = DetectState::DETECTED; in BatchAdjudicate()
176 if (state_ == DetectState::READY) { in AddToReferee()
177 state_ = DetectState::DETECTING; in AddToReferee()
180 if (state_ == DetectState::DETECTING) { in AddToReferee()
206 state_ = DetectState::DETECTED; in AcceptSubGesture()
220 state_ = DetectState::READY; in Reset()
H A Dlong_press_recognizer.cpp81 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
86 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
107 if (state_ != DetectState::DETECTED) { in HandleTouchUpEvent()
130 if (state_ == DetectState::DETECTED && refereeState_ == RefereeState::SUCCEED) { in HandleTouchMoveEvent()
145 if (state_ == DetectState::READY || state_ == DetectState::DETECTING) { in HandleTouchCancelEvent()
161 if (state_ == DetectState::DETECTING) { in HandleOverdueDeadline()
163 state_ = DetectState::DETECTED; in HandleOverdueDeadline()
269 state_ = DetectState::READY; in Reset()
H A Dsequenced_recognizer.cpp66 if (recognizers_[activeIndex]->GetDetectState() == DetectState::DETECTED) { in OnPending()
102 DetectState currState = curRecognizer->GetDetectState(); in HandleEvent()
103 …if (curRecognizer->GetRefereeState() == RefereeState::SUCCEED && currState != DetectState::DETECTE… in HandleEvent()
145 state_ = DetectState::DETECTED; in BatchAdjudicate()
159 if (state_ == DetectState::READY) { in AddToReferee()
160 state_ = DetectState::DETECTING; in AddToReferee()
170 state_ = DetectState::READY; in Reset()
H A Dclick_recognizer.cpp129 if (state_ == DetectState::READY) { in HandleTouchDownEvent()
149 state_ = DetectState::DETECTING; in HandleTouchDownEvent()
170 if (state_ == DetectState::READY) { in HandleTouchUpEvent()
175 if (state_ == DetectState::DETECTED) { in HandleTouchUpEvent()
192 state_ = DetectState::DETECTED; in HandleTouchUpEvent()
201 state_ = DetectState::READY; in HandleTouchUpEvent()
267 state_ = DetectState::READY; in Reset()
H A Dgesture_recognizer.h31 enum class DetectState { READY, DETECTING, DETECTED }; enum
94 DetectState GetDetectState() const in GetDetectState()
161 DetectState state_ { DetectState::READY };
H A Dtimeout_recognizer.cpp96 if (GetChild()->GetDetectState() == DetectState::DETECTED) { in OnAccepted()
134 state_ = DetectState::DETECTED; in BatchAdjudicate()
145 state_ = DetectState::READY; in BatchAdjudicate()
252 state_ = DetectState::READY; in CheckTimeout()
H A Ddrag_recognizer.h239 DetectState states_ { DetectState::READY };
H A Dgesture_referee.cpp302 if ((blockedMember)->GetDetectState() == DetectState::DETECTED) { in UnBlockGesture()