Searched refs:ENGINE_BUSY (Results 1 – 5 of 5) sorted by relevance
30 …ENGINE_BUSY, // In order to change handle during the migration process, it is temporarily unavaila… enumerator
135 if (GetEngineState() == EngineState::ENGINE_BUSY) { in FindExecutor()
111 storageEngine->SetEngineState(EngineState::ENGINE_BUSY);
125 storageEngine->SetEngineState(EngineState::ENGINE_BUSY);
500 …SetEngineState(EngineState::ENGINE_BUSY); // temp forbid use handle and engine for detach and clos… in ExecuteMigrate()