Searched refs:EngineResourceHandle (Results 1 – 12 of 12) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/ |
H A D | gpu_query_manager.h | 39 …EngineResourceHandle Create(const BASE_NS::string_view name, BASE_NS::unique_ptr<GpuQuery> gpuQuer… 41 EngineResourceHandle GetGpuHandle(BASE_NS::string_view name) const; 42 GpuQuery* Get(const EngineResourceHandle handle) const; 45 BASE_NS::unordered_map<BASE_NS::string, EngineResourceHandle> nameToHandle_;
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H A D | gpu_query_manager.cpp | 31 EngineResourceHandle GpuQueryManager::Create(const string_view name, unique_ptr<GpuQuery> gpuQuery) in RENDER_BEGIN_NAMESPACE() 38 const EngineResourceHandle handle = in RENDER_BEGIN_NAMESPACE() 44 EngineResourceHandle GpuQueryManager::GetGpuHandle(const string_view name) const in GetGpuHandle() 56 GpuQuery* GpuQueryManager::Get(const EngineResourceHandle handle) const in Get()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_handle_util.h | 29 struct EngineResourceHandle { struct 33 inline bool operator==(EngineResourceHandle const& lhs, EngineResourceHandle const& rhs) 189 inline constexpr bool IsValid(const EngineResourceHandle& handle) in IsValid() 193 inline constexpr RenderHandleType GetHandleType(const EngineResourceHandle& handle) in GetHandleType() 197 inline constexpr uint32_t GetIndexPart(const EngineResourceHandle& handle) in GetIndexPart() 201 inline constexpr uint32_t GetGenerationIndexPart(const EngineResourceHandle& handle) in GetGenerationIndexPart() 205 EngineResourceHandle CreateEngineResourceHandle(
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H A D | gpu_resource_manager.h | 315 EngineResourceHandle GetGpuHandle(const RenderHandle& clientHandle) const; 469 BASE_NS::vector<EngineResourceHandle> gpuHandles {}; 528 …EngineResourceHandle GetGpuHandle(const PerManagerStore& store, const RenderHandle& clientHandle) … 538 BASE_NS::vector<EngineResourceHandle>& gpuHandles);
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H A D | gpu_resource_handle_util.cpp | 92 EngineResourceHandle CreateEngineResourceHandle( in CreateEngineResourceHandle()
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H A D | gpu_resource_manager.cpp | 59 EngineResourceHandle InvalidateWithGeneration(const EngineResourceHandle handle) in InvalidateWithGeneration() 64 EngineResourceHandle UnpackNewHandle( in UnpackNewHandle() 65 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle() 353 void LogGpuResource(const RenderHandle& gpuHandle, const EngineResourceHandle engineHandle) in LogGpuResource() 1596 const EngineResourceHandle gpuHandle = gpuHandles[arrayIndex]; in HandlePendingRemappings() 1657 const EngineResourceHandle gpuHandle = in HandlePendingAllocationsImpl() 1995 EngineResourceHandle GpuResourceManager::GetGpuHandle( in GetGpuHandle() 2013 return EngineResourceHandle {}; in GetGpuHandle() 2034 const EngineResourceHandle resHandle = GetGpuHandle(bufferStore_, handle); in GetBuffer() 2040 const EngineResourceHandle resHandle = GetGpuHandle(imageStore_, handle); in GetImage() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.h | 59 EngineResourceHandle GetFramebufferHandle(const RenderCommandBeginRenderPass& beginRenderPass); 60 const LowlevelFramebufferGL* GetFramebuffer(const EngineResourceHandle handle) const;
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H A D | node_context_pool_manager_gles.cpp | 80 …const EngineResourceHandle gpuHandle = gpuResourceMgr_.GetGpuHandle(renderPassDesc.attachmentHandl… in HashRPD() 737 EngineResourceHandle NodeContextPoolManagerGLES::GetFramebufferHandle( in GetFramebufferHandle() 793 const LowlevelFramebufferGL* NodeContextPoolManagerGLES::GetFramebuffer(const EngineResourceHandle … in GetFramebuffer()
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H A D | render_backend_gles.h | 192 EngineResourceHandle gpuHandle;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 285 EngineResourceHandle gpuHandle;
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H A D | node_context_pool_manager_vk.cpp | 108 …const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(renderPassDesc.attachmentHandle… in HashFramebuffer()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 204 const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(resState.resource.handle); in DebugPrintImageState()
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