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Searched refs:EngineResourceHandle (Results 1 – 12 of 12) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/
H A Dgpu_query_manager.h39EngineResourceHandle Create(const BASE_NS::string_view name, BASE_NS::unique_ptr<GpuQuery> gpuQuer…
41 EngineResourceHandle GetGpuHandle(BASE_NS::string_view name) const;
42 GpuQuery* Get(const EngineResourceHandle handle) const;
45 BASE_NS::unordered_map<BASE_NS::string, EngineResourceHandle> nameToHandle_;
H A Dgpu_query_manager.cpp31 EngineResourceHandle GpuQueryManager::Create(const string_view name, unique_ptr<GpuQuery> gpuQuery) in RENDER_BEGIN_NAMESPACE()
38 const EngineResourceHandle handle = in RENDER_BEGIN_NAMESPACE()
44 EngineResourceHandle GpuQueryManager::GetGpuHandle(const string_view name) const in GetGpuHandle()
56 GpuQuery* GpuQueryManager::Get(const EngineResourceHandle handle) const in Get()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_handle_util.h29 struct EngineResourceHandle { struct
33 inline bool operator==(EngineResourceHandle const& lhs, EngineResourceHandle const& rhs)
189 inline constexpr bool IsValid(const EngineResourceHandle& handle) in IsValid()
193 inline constexpr RenderHandleType GetHandleType(const EngineResourceHandle& handle) in GetHandleType()
197 inline constexpr uint32_t GetIndexPart(const EngineResourceHandle& handle) in GetIndexPart()
201 inline constexpr uint32_t GetGenerationIndexPart(const EngineResourceHandle& handle) in GetGenerationIndexPart()
205 EngineResourceHandle CreateEngineResourceHandle(
H A Dgpu_resource_manager.h315 EngineResourceHandle GetGpuHandle(const RenderHandle& clientHandle) const;
469 BASE_NS::vector<EngineResourceHandle> gpuHandles {};
528EngineResourceHandle GetGpuHandle(const PerManagerStore& store, const RenderHandle& clientHandle) …
538 BASE_NS::vector<EngineResourceHandle>& gpuHandles);
H A Dgpu_resource_handle_util.cpp92 EngineResourceHandle CreateEngineResourceHandle( in CreateEngineResourceHandle()
H A Dgpu_resource_manager.cpp59 EngineResourceHandle InvalidateWithGeneration(const EngineResourceHandle handle) in InvalidateWithGeneration()
64 EngineResourceHandle UnpackNewHandle( in UnpackNewHandle()
65 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle()
353 void LogGpuResource(const RenderHandle& gpuHandle, const EngineResourceHandle engineHandle) in LogGpuResource()
1596 const EngineResourceHandle gpuHandle = gpuHandles[arrayIndex]; in HandlePendingRemappings()
1657 const EngineResourceHandle gpuHandle = in HandlePendingAllocationsImpl()
1995 EngineResourceHandle GpuResourceManager::GetGpuHandle( in GetGpuHandle()
2013 return EngineResourceHandle {}; in GetGpuHandle()
2034 const EngineResourceHandle resHandle = GetGpuHandle(bufferStore_, handle); in GetBuffer()
2040 const EngineResourceHandle resHandle = GetGpuHandle(imageStore_, handle); in GetImage()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.h59 EngineResourceHandle GetFramebufferHandle(const RenderCommandBeginRenderPass& beginRenderPass);
60 const LowlevelFramebufferGL* GetFramebuffer(const EngineResourceHandle handle) const;
H A Dnode_context_pool_manager_gles.cpp80 …const EngineResourceHandle gpuHandle = gpuResourceMgr_.GetGpuHandle(renderPassDesc.attachmentHandl… in HashRPD()
737 EngineResourceHandle NodeContextPoolManagerGLES::GetFramebufferHandle( in GetFramebufferHandle()
793 const LowlevelFramebufferGL* NodeContextPoolManagerGLES::GetFramebuffer(const EngineResourceHandle in GetFramebuffer()
H A Drender_backend_gles.h192 EngineResourceHandle gpuHandle;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h285 EngineResourceHandle gpuHandle;
H A Dnode_context_pool_manager_vk.cpp108 …const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(renderPassDesc.attachmentHandle… in HashFramebuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp204 const EngineResourceHandle gpuHandle = gpuResourceMgr.GetGpuHandle(resState.resource.handle); in DebugPrintImageState()