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Searched refs:EosState (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/multimedia/media_foundation/engine/scene/player/internal/
H A Deos_state.h23 class EosState : public State {
25 …explicit EosState(StateId stateId, PlayExecutor& executor) : State(stateId, "EosState", executor) … in EosState() function
27 ~EosState() override = default;
H A Dstate_machine.cpp45 AddState(std::make_shared<EosState>(StateId::EOS, executor)); in StateMachine()