Home
last modified time | relevance | path

Searched refs:FRONT_TO_BACK (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h124 FRONT_TO_BACK = 1, enumerator
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp306 if (renderSlotInfo.sortType == RenderSlotSortType::FRONT_TO_BACK || in GetRenderSlotSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp39 { RenderSlotSortType::FRONT_TO_BACK, "front_to_back" },