Searched refs:FULL_MASK_RADIUS_RATIO (Results 1 – 1 of 1) sorted by relevance
66 constexpr float FULL_MASK_RADIUS_RATIO = 1.414f; variable1465 FULL_MASK_RADIUS_RATIO, false); in HandleBottomTabBarClick()1604 FULL_MASK_RADIUS_RATIO, true); in PlayMaskAnimation()