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Searched refs:FULL_ROTATION_F (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Dskia_decoration_painter.cpp49 constexpr int32_t FULL_ROTATION_F = 360; variable
50 constexpr double FULL_ROTATION_F = 360.0f; variable
311 angle = fmod(angle, FULL_ROTATION_F); in EndPointsFromAngle()
313 angle += FULL_ROTATION_F; in EndPointsFromAngle()
644 rotationAngle = fmod(sweepGradient->rotation.value().Value(), FULL_ROTATION_F); in CreateSweepGradient()
646 rotationAngle += FULL_ROTATION_F; in CreateSweepGradient()