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Searched refs:GenerateRenderHash (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h474 …virtual uint32_t GenerateRenderHash(const RenderDataDefaultMaterial::SubmeshMaterialFlags& flags) …
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h126 …uint32_t GenerateRenderHash(const RenderDataDefaultMaterial::SubmeshMaterialFlags& flags) const ov… in CORE3D_BEGIN_NAMESPACE()
H A Drender_data_store_default_material.cpp730 uint32_t RenderDataStoreDefaultMaterial::GenerateRenderHash( in GenerateRenderHash() function in RenderDataStoreDefaultMaterial
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.cpp331 renderHash = dataStoreMaterial.GenerateRenderHash(currMaterialFlags); in RenderSubmeshes()