Searched refs:GetDetectState (Results 1 – 6 of 6) sorted by relevance
28 if (recognizer->GetDetectState() == DetectState::DETECTED) { in OnAccepted()45 if (recognizer->GetDetectState() == DetectState::READY) { in OnRejected()110 DetectState currState = recognizer->GetDetectState(); in IsRecognizeEnd()
64 if (recognizer->GetDetectState() == DetectState::READY) { in OnRejected()103 if (activeRecognizer_ && activeRecognizer_->GetDetectState() != DetectState::DETECTED) { in HandleEvent()157 tmpRecognizer->GetDetectState() == DetectState::DETECTED) { in BatchAdjudicate()
66 if (recognizers_[activeIndex]->GetDetectState() == DetectState::DETECTED) { in OnPending()102 DetectState currState = curRecognizer->GetDetectState(); in HandleEvent()
94 DetectState GetDetectState() const in GetDetectState() function
96 if (GetChild()->GetDetectState() == DetectState::DETECTED) { in OnAccepted()
302 if ((blockedMember)->GetDetectState() == DetectState::DETECTED) { in UnBlockGesture()