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Searched refs:GetGraphicsStates (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader.h77 BASE_NS::array_view<const GraphicsState> GetGraphicsStates() const;
H A Dshader_state_loader.cpp82 array_view<const GraphicsState> ShaderStateLoader::GetGraphicsStates() const in GetGraphicsStates() function in ShaderStateLoader
H A Dshader_loader.cpp207 …ateShaderStates(loader.GetUri(), loader.GetGraphicsStateVariantData(), loader.GetGraphicsStates()); in HandleShaderStateFile()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h339 …virtual BASE_NS::vector<RenderHandleReference> GetGraphicsStates(const uint32_t renderSlotId) cons… in RENDER_BEGIN_NAMESPACE()
522 virtual BASE_NS::vector<RenderHandleReference> GetGraphicsStates() const = 0; in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h181 …BASE_NS::vector<RenderHandleReference> GetGraphicsStates(const uint32_t renderSlotId) const overri…
257 BASE_NS::vector<RenderHandleReference> GetGraphicsStates() const override;
H A Dshader_manager.cpp1086 vector<RenderHandleReference> ShaderManager::GetGraphicsStates(const uint32_t renderSlotId) const in GetGraphicsStates() function in ShaderManager
1879 vector<RenderHandleReference> ShaderManager::GetGraphicsStates() const in GetGraphicsStates() function in ShaderManager