Searched refs:GetInternalFormat (Results 1 – 7 of 7) sorted by relevance
69 GLenum GetInternalFormat() const in GetInternalFormat() function
82 GLenum GetInternalFormat(GLenum target, GLint level) const;
253 info.format = renderBuffer->GetInternalFormat(); in GetWebGLAttachmentInfo()268 … info.format = texture->GetInternalFormat(textureAttachment->target, textureAttachment->level); in GetWebGLAttachmentInfo()
360 GLenum WebGLTexture::GetInternalFormat(GLenum target, GLint level) const in GetInternalFormat() function in OHOS::Rosen::WebGLTexture
830 GLenum internalFormat = texture->GetInternalFormat(arg.target, arg.level); in CheckTexSubImage3D()1002 if (imgArg.format != texture->GetInternalFormat(imgArg.target, imgArg.level)) { in CompressedTexSubImage3D()1021 if (imgArg.format != texture->GetInternalFormat(imgArg.target, imgArg.level)) { in CompressedTexSubImage3D()
770 internalFormat = texture->GetInternalFormat(imgArg.target, imgArg.level); in CheckTexImage()
622 … return NVal::CreateInt64(env, static_cast<int64_t>(renderBuffer->GetInternalFormat())).val_; in GetRenderBufferParameter()