Searched refs:GetNativeMeta (Results 1 – 15 of 15) sorted by relevance
70 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in SubMeshJS()159 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in GetMaterial()177 auto new_material = GetNativeMeta<SCENE_NS::IMaterial>(obj); in SetMaterial()
123 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in ShaderMaterialJS()195 auto shader = GetNativeMeta<SCENE_NS::IShader>(shaderJS); in SetColorShader()198 auto boundShader = GetNativeMeta<META_NS::IObject>(shaderJS); in SetColorShader()262 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in GetColorShader()
304 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in GetParent()376 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in GetChild()416 auto childNode = GetNativeMeta<SCENE_NS::INode>(childJS); in AppendChild()451 auto childNode = GetNativeMeta<SCENE_NS::INode>(childJS); in InsertChildAfter()457 siblingNode = GetNativeMeta<SCENE_NS::INode>(siblingJS); in InsertChildAfter()521 auto childNode = GetNativeMeta<SCENE_NS::INode>(childJS); in RemoveChild()622 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in GetNodeByPath()
67 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in MeshJS()174 auto new_material = GetNativeMeta<SCENE_NS::IMaterial>(obj); in SetMaterialOverride()
124 auto bitmap = GetNativeMeta<SCENE_NS::IBitmap>(val); in Set()221 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in ShaderJS()265 auto metaobj = GetNativeMeta<META_NS::IMetadata>(meJs); in BindToMaterial()
80 auto scn = GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject()); in GeometryJS()
48 auto scn = GetNativeMeta<SCENE_NS::IScene>(scene); in NodeJS()
53 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in Create()57 auto scn = GetNativeMeta<SCENE_NS::IScene>(scene); in Create()
92 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in ImageJS()
159 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in EnvironmentJS()181 IEnvironment::Ptr env = GetNativeMeta<IEnvironment>(meJs); in EnvironmentJS()
160 auto postproc = GetNativeMeta<SCENE_NS::IPostProcess>(postProcJS); in ToneMapJS()
81 if (!GetNativeMeta<SCENE_NS::IScene>(scene_.GetObject())) { in AnimationJS()
569 if (!GetNativeMeta<SCENE_NS::IScene>(sceneRef.GetObject())) { in GetRoot()600 if (!GetNativeMeta<SCENE_NS::IScene>(sceneRef.GetObject())) { in GetEnvironment()630 environment = GetNativeMeta<SCENE_NS::IEnvironment>(env); in SetEnvironment()
124 auto scn = GetNativeMeta<SCENE_NS::IScene>(scene); in CameraJS()
195 auto GetNativeMeta(NapiApi::Object obj) in GetNativeMeta() function