Searched refs:GetPropertyUnit (Results 1 – 4 of 4) sorted by relevance
115 auto propertyUnit = property->GetPropertyUnit(); in ProcessVector4f()129 if (property->GetPropertyUnit() == RSPropertyUnit::RATIO_SCALE) { in ProcessVector2f()141 return func(property->GetPropertyUnit(), velocity); in ProcessVector2f()146 auto propertyUnit = property->GetPropertyUnit(); in ProcessFloat()
198 if (property_->GetPropertyUnit() == RSPropertyUnit::ANGLE_ROTATION) { in UpdateAnimateVelocity()203 if (property_->GetPropertyUnit() > RSPropertyUnit::UNKNOWN) { in UpdateAnimateVelocity()
95 virtual RSPropertyUnit GetPropertyUnit() const in GetPropertyUnit() function274 RSPropertyUnit GetPropertyUnit() const override in GetPropertyUnit() function
76 RSPropertyUnit unit = val->GetPropertyUnit(); in Marshalling()