Searched refs:GetRenderCommands (Results 1 – 5 of 5) sorted by relevance
526 …nst RenderCommandWithType& cmdRef = releaseNodeRef.renderCommandList->GetRenderCommands()[rcIndex]; in PatchGpuResourceQueueTransfers()540 …nst RenderCommandWithType& cmdRef = acquireNodeRef.renderCommandList->GetRenderCommands()[rcIndex]; in PatchGpuResourceQueueTransfers()668 … array_view<const RenderCommandWithType> cmdListRef = ref.renderCommandList->GetRenderCommands(); in ProcessRenderNodeGraphNodeStores()913 nodeData.renderCommandList->GetRenderCommands()[prevCommandIndex]; in BeginRenderPassHandleDependency()1042 const auto& cmdListRef = nodeData.renderCommandList->GetRenderCommands(); in RenderCommand()
474 BASE_NS::array_view<const RenderCommandWithType> GetRenderCommands() const;
376 array_view<const RenderCommandWithType> RenderCommandList::GetRenderCommands() const in GetRenderCommands() function in RenderCommandList
721 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderPrimaryRenderPass()755 …ay_view<const RenderCommandWithType> mlaRcRef = currContext.renderCommandList->GetRenderCommands(); in RenderPrimaryRenderPass()801 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderGetCommandBufferInheritanceInfo()843 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderSingleCommandList()
934 for (const auto& ref : renderCommandCtx.renderCommandList->GetRenderCommands()) { in RenderSingleCommandList()