Searched refs:GetShaderRawHandles (Results 1 – 2 of 2) sorted by relevance
167 BASE_NS::vector<RenderHandle> GetShaderRawHandles(const uint32_t renderSlotId) const;
924 vector<RenderHandle> ShaderManager::GetShaderRawHandles(const uint32_t renderSlotId) const in GetShaderRawHandles() function in ShaderManager2296 return shaderMgr_.GetShaderRawHandles(renderSlotId); in GetShaders()