Home
last modified time | relevance | path

Searched refs:GetSlotObjectCounts (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h445 …virtual RenderDataDefaultMaterial::ObjectCounts GetSlotObjectCounts(const uint32_t renderSlotId) c…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h110 …RenderDataDefaultMaterial::ObjectCounts GetSlotObjectCounts(const uint32_t renderSlotId) const ove… in CORE3D_BEGIN_NAMESPACE()
H A Drender_data_store_default_material.cpp641 RenderDataDefaultMaterial::ObjectCounts RenderDataStoreDefaultMaterial::GetSlotObjectCounts( in GetSlotObjectCounts() function in RenderDataStoreDefaultMaterial
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp109 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
H A Drender_node_default_shadow_render_slot.cpp178 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()
H A Drender_node_default_material_render_slot.cpp225 const auto dsOc = dataStoreMaterial->GetSlotObjectCounts(jsonInputs_.renderSlotId); in PreExecuteFrame()