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Searched refs:GetSlotSubmeshIndices (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h434 …virtual BASE_NS::array_view<const uint32_t> GetSlotSubmeshIndices(const uint32_t renderSlotId) con…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h107 …BASE_NS::array_view<const uint32_t> GetSlotSubmeshIndices(const uint32_t renderSlotId) const overr… in CORE3D_BEGIN_NAMESPACE()
H A Drender_data_store_default_material.cpp618 array_view<const uint32_t> RenderDataStoreDefaultMaterial::GetSlotSubmeshIndices(const uint32_t ren… in GetSlotSubmeshIndices() function in RenderDataStoreDefaultMaterial
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp275 const auto& slotSubmeshIndices = dataStoreMaterial.GetSlotSubmeshIndices(renderSlotInfo.id); in GetRenderSlotSubmeshes()