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Searched refs:GetVertexBuffers (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_pipeline_binder.h198 virtual BASE_NS::array_view<const VertexBufferWithHandleReference> GetVertexBuffers() const = 0; in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h81 BASE_NS::array_view<const VertexBufferWithHandleReference> GetVertexBuffers() const override;
H A Dshader_pipeline_binder.cpp650 array_view<const VertexBufferWithHandleReference> ShaderPipelineBinder::GetVertexBuffers() const in GetVertexBuffers() function in ShaderPipelineBinder
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp225 … const array_view<const VertexBufferWithHandleReference> vb = sRef.GetVertexBuffers(); in ExecuteFrameGraphics()