Searched refs:GetVertexInputDeclarationHandleByShaderHandle (Results 1 – 6 of 6) sorted by relevance
369 virtual RenderHandleReference GetVertexInputDeclarationHandleByShaderHandle( in RENDER_BEGIN_NAMESPACE()687 …virtual RenderHandle GetVertexInputDeclarationHandleByShaderHandle(const RenderHandle& handle) con…
189 RenderHandleReference GetVertexInputDeclarationHandleByShaderHandle(191 …RenderHandleReference GetVertexInputDeclarationHandleByShaderHandle(const RenderHandle& handle) co…517 …RenderHandle GetVertexInputDeclarationHandleByShaderHandle(const RenderHandle& handle) const overr…
1159 RenderHandleReference ShaderManager::GetVertexInputDeclarationHandleByShaderHandle(const RenderHand… in GetVertexInputDeclarationHandleByShaderHandle() function in ShaderManager1175 RenderHandleReference ShaderManager::GetVertexInputDeclarationHandleByShaderHandle( in GetVertexInputDeclarationHandleByShaderHandle() function in ShaderManager1178 return GetVertexInputDeclarationHandleByShaderHandle(handle.GetHandle()); in GetVertexInputDeclarationHandleByShaderHandle()2346 RenderHandle RenderNodeShaderManager::GetVertexInputDeclarationHandleByShaderHandle(const RenderHan… in GetVertexInputDeclarationHandleByShaderHandle() function in RenderNodeShaderManager2348 return shaderMgr_.GetVertexInputDeclarationHandleByShaderHandle(handle).GetHandle(); in GetVertexInputDeclarationHandleByShaderHandle()
452 currVid = shaderMgr.GetVertexInputDeclarationHandleByShaderHandle(currShader); in CreateNewPso()
478 currVid = shaderMgr.GetVertexInputDeclarationHandleByShaderHandle(currShader); in CreateNewPso()
738 currVid = shaderMgr.GetVertexInputDeclarationHandleByShaderHandle(currShader); in CreateNewPso()