Searched refs:GraphicsStateData (Results 1 – 2 of 2) sorted by relevance
322 struct GraphicsStateData { struct467 GraphicsStateData graphicsStates_;
262 …const uint32_t renderSlotId, const ShaderManager::GraphicsStateData& gsd, vector<RenderHandleRefer… in GetGraphicsStatesBySlot()274 …const uint32_t renderSlotId, const ShaderManager::GraphicsStateData& gsd, vector<RenderHandle>& st… in GetGraphicsStatesBySlot()301 …const ShaderManager::GraphicsStateData& graphicsStates, const ShaderManager::GraphicsStateVariantC… in GetBaseGraphicsStateVariantIndex()