Searched refs:HEAVY_BLUR_THRESHOLD (Results 1 – 3 of 3) sorted by relevance
176 constexpr float HEAVY_BLUR_THRESHOLD = 25.0f; in CanSkipFrame() local177 return blurRadiusX_ > HEAVY_BLUR_THRESHOLD && blurRadiusY_ > HEAVY_BLUR_THRESHOLD; in CanSkipFrame()
185 constexpr float HEAVY_BLUR_THRESHOLD = 25.0f; in CanSkipFrame() local186 return radius > HEAVY_BLUR_THRESHOLD; in CanSkipFrame()
352 constexpr float HEAVY_BLUR_THRESHOLD = 25.0f; in CanSkipFrame() local353 return radius_ > HEAVY_BLUR_THRESHOLD; in CanSkipFrame()