/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.h | 47 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, in RENDER_BEGIN_NAMESPACE() 55 void ComputeBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 56 void ComputeDownscaleAndThreshold(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 57 void ComputeDownscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 58 void ComputeUpscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 59 void ComputeCombine(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 61 … void GraphicsBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 64 … void RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 65 void RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() 66 void RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE() [all …]
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H A D | render_staging.h | 27 class IRenderCommandList; 46 …void CopyStagingToImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuReso… 48 void CopyBuffersToBuffers(IRenderCommandList& cmdList, const StagingConsumeStruct& stagingData, 50 …void CopyImagesToBuffers(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuReso… 52 …void CopyImagesToImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResou… 55 … void ClearImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResourceMgr,
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H A D | render_blur.h | 31 class IRenderCommandList; 48 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, 54 void RenderData(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, 56 … void RenderGaussian(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, 59 void UpdateGlobalSet(IRenderCommandList& cmdList);
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H A D | render_node_mip_chain_post_process.h | 34 class IRenderCommandList; 44 void ExecuteFrame(IRenderCommandList& cmdList) override; 60 void RenderGraphics(IRenderCommandList& cmdList); 61 void RenderCompute(IRenderCommandList& cmdList); 65 void UpdateGlobalSet(IRenderCommandList& cmdList);
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H A D | render_node_shader_passes_generic.h | 29 class IRenderCommandList; 39 void ExecuteFrame(IRenderCommandList& cmdList) override; 58 void ExecuteFrameGraphics(IRenderCommandList& cmdList); 59 void ExecuteFrameCompute(IRenderCommandList& cmdList);
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H A D | render_motion_blur.h | 30 class IRenderCommandList; 49 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, 55 …void ExecuteTileVelocity(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdL… 57 …void UpdateDescriptorSet0(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmd…
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H A D | render_node_single_post_process.h | 36 class IRenderCommandList; variable 48 void ExecuteFrame(IRenderCommandList& cmdList) override; 72 void ExecuteSinglePostProcess(IRenderCommandList& cmdList); 73 void ExecuteCopy(IRenderCommandList& cmdList);
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H A D | render_staging.cpp | 38 void ExplicitBarrierUndefinedImageToTransferDst(IRenderCommandList& cmdList, const RenderHandle han… in ExplicitBarrierUndefinedImageToTransferDst() 51 void ExplicitBarrierTransferDstImageToTransferSrc(IRenderCommandList& cmdList, const RenderHandle h… in ExplicitBarrierTransferDstImageToTransferSrc() 63 void BlitScalingImage(IRenderCommandList& cmdList, const BufferImageCopy& copy, const RenderHandle … in BlitScalingImage() 98 void GenerateMipmaps(IRenderCommandList& cmdList, const GpuImageDesc& imageDesc, const RenderHandle… in GenerateMipmaps() 165 void CopyBuffersToImages(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList& c… in CopyBuffersToImages() 225 …agesToBuffersImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList& cmdList, in CopyImagesToBuffersImpl() 241 void CopyImagesToImagesImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList… in CopyImagesToImagesImpl() 333 void RenderStaging::CopyStagingToImages(IRenderCommandList& cmdList, in CopyStagingToImages() 394 void RenderStaging::CopyImagesToBuffers(IRenderCommandList& cmdList, in CopyImagesToBuffers() 512 void RenderStaging::CopyBuffersToBuffers(IRenderCommandList& cmdList, const StagingConsumeStruct& s… in CopyBuffersToBuffers() [all …]
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H A D | render_node_combined_post_process.h | 29 class IRenderCommandList; variable 41 void ExecuteFrame(IRenderCommandList& cmdList) override;
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H A D | render_blur.cpp | 101 void RenderBlur::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdLi… in Execute() 149 void RenderBlur::UpdateGlobalSet(IRenderCommandList& cmdList) in UpdateGlobalSet() 187 void RenderBlur::RenderData(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cm… in RenderData() 276 void DownscaleBarrier(IRenderCommandList& cmdList, const RenderHandle image, const uint32_t mipLeve… in DownscaleBarrier() 293 …IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHa… in BlurHorizontalBarrier() 305 …IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHa… in BlurVerticalBarrier() 317 IRenderCommandList& cmdList; 348 void RenderBlur::RenderGaussian(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList… in RenderGaussian()
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H A D | render_copy.h | 26 class IRenderCommandList; 46 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList);
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H A D | render_node_default_acceleration_structure_staging.h | 26 class IRenderCommandList; 39 void ExecuteFrame(IRenderCommandList& cmdList) override;
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H A D | render_node_end_frame_staging.h | 29 class IRenderCommandList; 42 void ExecuteFrame(IRenderCommandList& cmdList) override;
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H A D | render_node_staging.h | 29 class IRenderCommandList; 42 void ExecuteFrame(IRenderCommandList& cmdList) override;
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H A D | render_node_bloom.h | 28 class IRenderCommandList; 41 void ExecuteFrame(IRenderCommandList& cmdList) override;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 44 class IRenderCommandList : public CORE_NS::IInterface { 404 IRenderCommandList() = default; 405 virtual ~IRenderCommandList() = default; 407 IRenderCommandList(const IRenderCommandList&) = delete; 408 IRenderCommandList& operator=(const IRenderCommandList&) = delete; 409 IRenderCommandList(IRenderCommandList&&) = delete; 410 IRenderCommandList& operator=(IRenderCommandList&&) = delete;
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H A D | intf_render_node.h | 24 class IRenderCommandList; 94 virtual void ExecuteFrame(IRenderCommandList& cmdList) = 0;
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H A D | intf_render_node_post_process_util.h | 29 class IRenderCommandList; variable 87 virtual void Execute(IRenderCommandList& cmdList) = 0;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.h | 48 void Execute(IRenderCommandList& cmdList); 65 void ExecuteCombine(IRenderCommandList& cmdList, const InputOutput& inOut); 66 void ExecuteFXAA(IRenderCommandList& cmdList, const InputOutput& inOut); 67 void ExecuteBlit(IRenderCommandList& cmdList, const InputOutput& inOut); 68 void ExecuteTAA(IRenderCommandList& cmdList, const InputOutput& inOut); 69 void ExecuteDofBlur(IRenderCommandList& cmdList, const InputOutput& inOut); 70 void ExecuteDof(IRenderCommandList& cmdList, const InputOutput& inOut); 212 void Execute(IRenderCommandList& cmdList) override;
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 41 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; in CORE3D_BEGIN_NAMESPACE() 63 void ProcessSingleShadow(RENDER_NS::IRenderCommandList& cmdList, const uint32_t drawIdx, in CORE3D_BEGIN_NAMESPACE() 65 …void RenderData(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPassBas… in CORE3D_BEGIN_NAMESPACE() 69 void RenderBlur(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPass, in CORE3D_BEGIN_NAMESPACE() 75 …void ExplicitInputBarrier(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderHandle ha… in CORE3D_BEGIN_NAMESPACE() 76 …void ExplicitOutputBarrier(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderHandle h… in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_camera_cubemap.h | 48 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; 93 void UpdateSet0(RENDER_NS::IRenderCommandList& cmdList); 94 void UpdateSet1(RENDER_NS::IRenderCommandList& cmdList, const uint32_t idx); 95 void ExecuteSinglePostProcess(RENDER_NS::IRenderCommandList& cmdList);
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H A D | render_node_default_material_deferred_shading.h | 44 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; 96 void RenderData(RENDER_NS::IRenderCommandList& cmdList); 97 void UpdateSet01(RENDER_NS::IRenderCommandList& cmdList); 98 void UpdateUserSets(RENDER_NS::IRenderCommandList& cmdList);
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H A D | render_node_default_material_render_slot.h | 48 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; 180 void RenderSubmeshes(RENDER_NS::IRenderCommandList& cmdList, 182 void UpdateSet01(RENDER_NS::IRenderCommandList& cmdList); 184 …RENDER_NS::IRenderCommandList& cmdList, const MaterialHandleStruct& materialHandles, const uint32_… 185 bool UpdateAndBindSet3(RENDER_NS::IRenderCommandList& cmdList,
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H A D | render_node_default_env.h | 42 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; 66 void RenderData(RENDER_NS::IRenderCommandList& cmdList); 67 …bool UpdateAndBindCustomSet(RENDER_NS::IRenderCommandList& cmdList, const RenderCamera::Environmen…
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H A D | render_node_default_shadows_blur.cpp | 122 void RenderNodeDefaultShadowsBlur::ExecuteFrame(IRenderCommandList& cmdList) in ExecuteFrame() 146 void RenderNodeDefaultShadowsBlur::ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t … in ProcessSingleShadow() 194 void RenderNodeDefaultShadowsBlur::RenderData(IRenderCommandList& cmdList, const RenderPass& render… in RenderData() 231 void RenderNodeDefaultShadowsBlur::RenderBlur(IRenderCommandList& cmdList, const RenderPass& render… in RenderBlur() 261 void RenderNodeDefaultShadowsBlur::ExplicitInputBarrier(IRenderCommandList& cmdList, const RenderHa… in ExplicitInputBarrier() 273 void RenderNodeDefaultShadowsBlur::ExplicitOutputBarrier(IRenderCommandList& cmdList, const RenderH… in ExplicitOutputBarrier()
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