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Searched refs:IRenderCommandList (Results 1 – 25 of 72) sorted by relevance

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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h47 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, in RENDER_BEGIN_NAMESPACE()
55 void ComputeBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
56 void ComputeDownscaleAndThreshold(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
57 void ComputeDownscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
58 void ComputeUpscale(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
59 void ComputeCombine(const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
61 … void GraphicsBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
64 … void RenderDownscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
65 void RenderUpscale(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
66 void RenderCombine(RenderPass& renderPass, const PushConstant& pc, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
[all …]
H A Drender_staging.h27 class IRenderCommandList;
46 …void CopyStagingToImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuReso…
48 void CopyBuffersToBuffers(IRenderCommandList& cmdList, const StagingConsumeStruct& stagingData,
50 …void CopyImagesToBuffers(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuReso…
52 …void CopyImagesToImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResou…
55 … void ClearImages(IRenderCommandList& cmdList, const IRenderNodeGpuResourceManager& gpuResourceMgr,
H A Drender_blur.h31 class IRenderCommandList;
48 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
54 void RenderData(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
56 … void RenderGaussian(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
59 void UpdateGlobalSet(IRenderCommandList& cmdList);
H A Drender_node_mip_chain_post_process.h34 class IRenderCommandList;
44 void ExecuteFrame(IRenderCommandList& cmdList) override;
60 void RenderGraphics(IRenderCommandList& cmdList);
61 void RenderCompute(IRenderCommandList& cmdList);
65 void UpdateGlobalSet(IRenderCommandList& cmdList);
H A Drender_node_shader_passes_generic.h29 class IRenderCommandList;
39 void ExecuteFrame(IRenderCommandList& cmdList) override;
58 void ExecuteFrameGraphics(IRenderCommandList& cmdList);
59 void ExecuteFrameCompute(IRenderCommandList& cmdList);
H A Drender_motion_blur.h30 class IRenderCommandList;
49 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
55 …void ExecuteTileVelocity(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdL…
57 …void UpdateDescriptorSet0(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmd…
H A Drender_node_single_post_process.h36 class IRenderCommandList; variable
48 void ExecuteFrame(IRenderCommandList& cmdList) override;
72 void ExecuteSinglePostProcess(IRenderCommandList& cmdList);
73 void ExecuteCopy(IRenderCommandList& cmdList);
H A Drender_staging.cpp38 void ExplicitBarrierUndefinedImageToTransferDst(IRenderCommandList& cmdList, const RenderHandle han… in ExplicitBarrierUndefinedImageToTransferDst()
51 void ExplicitBarrierTransferDstImageToTransferSrc(IRenderCommandList& cmdList, const RenderHandle h… in ExplicitBarrierTransferDstImageToTransferSrc()
63 void BlitScalingImage(IRenderCommandList& cmdList, const BufferImageCopy& copy, const RenderHandle … in BlitScalingImage()
98 void GenerateMipmaps(IRenderCommandList& cmdList, const GpuImageDesc& imageDesc, const RenderHandle… in GenerateMipmaps()
165 void CopyBuffersToImages(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList& c… in CopyBuffersToImages()
225 …agesToBuffersImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList& cmdList, in CopyImagesToBuffersImpl()
241 void CopyImagesToImagesImpl(const IRenderNodeGpuResourceManager& gpuResourceMgr, IRenderCommandList in CopyImagesToImagesImpl()
333 void RenderStaging::CopyStagingToImages(IRenderCommandList& cmdList, in CopyStagingToImages()
394 void RenderStaging::CopyImagesToBuffers(IRenderCommandList& cmdList, in CopyImagesToBuffers()
512 void RenderStaging::CopyBuffersToBuffers(IRenderCommandList& cmdList, const StagingConsumeStruct& s… in CopyBuffersToBuffers()
[all …]
H A Drender_node_combined_post_process.h29 class IRenderCommandList; variable
41 void ExecuteFrame(IRenderCommandList& cmdList) override;
H A Drender_blur.cpp101 void RenderBlur::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdLi… in Execute()
149 void RenderBlur::UpdateGlobalSet(IRenderCommandList& cmdList) in UpdateGlobalSet()
187 void RenderBlur::RenderData(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cm… in RenderData()
276 void DownscaleBarrier(IRenderCommandList& cmdList, const RenderHandle image, const uint32_t mipLeve… in DownscaleBarrier()
293IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHa… in BlurHorizontalBarrier()
305IRenderCommandList& cmdList, const RenderHandle realImage, const uint32_t mipLevel, const RenderHa… in BlurVerticalBarrier()
317 IRenderCommandList& cmdList;
348 void RenderBlur::RenderGaussian(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList in RenderGaussian()
H A Drender_copy.h26 class IRenderCommandList;
46 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList);
H A Drender_node_default_acceleration_structure_staging.h26 class IRenderCommandList;
39 void ExecuteFrame(IRenderCommandList& cmdList) override;
H A Drender_node_end_frame_staging.h29 class IRenderCommandList;
42 void ExecuteFrame(IRenderCommandList& cmdList) override;
H A Drender_node_staging.h29 class IRenderCommandList;
42 void ExecuteFrame(IRenderCommandList& cmdList) override;
H A Drender_node_bloom.h28 class IRenderCommandList;
41 void ExecuteFrame(IRenderCommandList& cmdList) override;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h44 class IRenderCommandList : public CORE_NS::IInterface {
404 IRenderCommandList() = default;
405 virtual ~IRenderCommandList() = default;
407 IRenderCommandList(const IRenderCommandList&) = delete;
408 IRenderCommandList& operator=(const IRenderCommandList&) = delete;
409 IRenderCommandList(IRenderCommandList&&) = delete;
410 IRenderCommandList& operator=(IRenderCommandList&&) = delete;
H A Dintf_render_node.h24 class IRenderCommandList;
94 virtual void ExecuteFrame(IRenderCommandList& cmdList) = 0;
H A Dintf_render_node_post_process_util.h29 class IRenderCommandList; variable
87 virtual void Execute(IRenderCommandList& cmdList) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.h48 void Execute(IRenderCommandList& cmdList);
65 void ExecuteCombine(IRenderCommandList& cmdList, const InputOutput& inOut);
66 void ExecuteFXAA(IRenderCommandList& cmdList, const InputOutput& inOut);
67 void ExecuteBlit(IRenderCommandList& cmdList, const InputOutput& inOut);
68 void ExecuteTAA(IRenderCommandList& cmdList, const InputOutput& inOut);
69 void ExecuteDofBlur(IRenderCommandList& cmdList, const InputOutput& inOut);
70 void ExecuteDof(IRenderCommandList& cmdList, const InputOutput& inOut);
212 void Execute(IRenderCommandList& cmdList) override;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.h41 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override; in CORE3D_BEGIN_NAMESPACE()
63 void ProcessSingleShadow(RENDER_NS::IRenderCommandList& cmdList, const uint32_t drawIdx, in CORE3D_BEGIN_NAMESPACE()
65 …void RenderData(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPassBas… in CORE3D_BEGIN_NAMESPACE()
69 void RenderBlur(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderPass& renderPass, in CORE3D_BEGIN_NAMESPACE()
75 …void ExplicitInputBarrier(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderHandle ha… in CORE3D_BEGIN_NAMESPACE()
76 …void ExplicitOutputBarrier(RENDER_NS::IRenderCommandList& cmdList, const RENDER_NS::RenderHandle h… in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_camera_cubemap.h48 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override;
93 void UpdateSet0(RENDER_NS::IRenderCommandList& cmdList);
94 void UpdateSet1(RENDER_NS::IRenderCommandList& cmdList, const uint32_t idx);
95 void ExecuteSinglePostProcess(RENDER_NS::IRenderCommandList& cmdList);
H A Drender_node_default_material_deferred_shading.h44 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override;
96 void RenderData(RENDER_NS::IRenderCommandList& cmdList);
97 void UpdateSet01(RENDER_NS::IRenderCommandList& cmdList);
98 void UpdateUserSets(RENDER_NS::IRenderCommandList& cmdList);
H A Drender_node_default_material_render_slot.h48 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override;
180 void RenderSubmeshes(RENDER_NS::IRenderCommandList& cmdList,
182 void UpdateSet01(RENDER_NS::IRenderCommandList& cmdList);
184 …RENDER_NS::IRenderCommandList& cmdList, const MaterialHandleStruct& materialHandles, const uint32_…
185 bool UpdateAndBindSet3(RENDER_NS::IRenderCommandList& cmdList,
H A Drender_node_default_env.h42 void ExecuteFrame(RENDER_NS::IRenderCommandList& cmdList) override;
66 void RenderData(RENDER_NS::IRenderCommandList& cmdList);
67 …bool UpdateAndBindCustomSet(RENDER_NS::IRenderCommandList& cmdList, const RenderCamera::Environmen…
H A Drender_node_default_shadows_blur.cpp122 void RenderNodeDefaultShadowsBlur::ExecuteFrame(IRenderCommandList& cmdList) in ExecuteFrame()
146 void RenderNodeDefaultShadowsBlur::ProcessSingleShadow(IRenderCommandList& cmdList, const uint32_t … in ProcessSingleShadow()
194 void RenderNodeDefaultShadowsBlur::RenderData(IRenderCommandList& cmdList, const RenderPass& render… in RenderData()
231 void RenderNodeDefaultShadowsBlur::RenderBlur(IRenderCommandList& cmdList, const RenderPass& render… in RenderBlur()
261 void RenderNodeDefaultShadowsBlur::ExplicitInputBarrier(IRenderCommandList& cmdList, const RenderHa… in ExplicitInputBarrier()
273 void RenderNodeDefaultShadowsBlur::ExplicitOutputBarrier(IRenderCommandList& cmdList, const RenderH… in ExplicitOutputBarrier()

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