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Searched refs:InputAssembly (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp161 void FromJson(const json::value& jsonData, JsonContext<GraphicsState::InputAssembly>& context)
275 JsonContext<GraphicsState::InputAssembly> context; in ParseSingleState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1226 struct InputAssembly { struct
1234 InputAssembly inputAssembly;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp209 const GraphicsState::InputAssembly& inputAssembly = graphicsState.inputAssembly; in GraphicsPipelineStateObjectVk()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp59 uint64_t BASE_NS::hash(const RENDER_NS::GraphicsState::InputAssembly& inputAssembly) in hash()