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Searched refs:InputMaterialUniforms (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h63 struct InputMaterialUniforms { struct
284 …virtual uint32_t AddMaterialData(const RenderDataDefaultMaterial::InputMaterialUniforms& materialU…
300 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms,
322 …uint32_t materialInstanceCount, const RenderDataDefaultMaterial::InputMaterialUniforms& materialUn…
336 …uint32_t materialInstanceCount, const RenderDataDefaultMaterial::InputMaterialUniforms& materialUn…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h71 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in CORE3D_BEGIN_NAMESPACE()
75 … uint32_t AddMaterialData(const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in CORE3D_BEGIN_NAMESPACE()
82 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in CORE3D_BEGIN_NAMESPACE()
87 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in CORE3D_BEGIN_NAMESPACE()
H A Drender_data_store_default_material.cpp151 const RenderDataDefaultMaterial::InputMaterialUniforms& input) in MaterialUniformsPackedFromInput()
289 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in AddMaterialData()
318 const RenderDataDefaultMaterial::InputMaterialUniforms& materialUniforms, in AddMaterialData()
359 …uint32_t materialInstanceCount, const RenderDataDefaultMaterial::InputMaterialUniforms& materialUn… in AddInstanceMaterialData()
377 …uint32_t materialInstanceCount, const RenderDataDefaultMaterial::InputMaterialUniforms& materialUn… in AddInstanceMaterialData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp724 RenderDataDefaultMaterial::InputMaterialUniforms InputMaterialUniformsFromMaterialComponent( in InputMaterialUniformsFromMaterialComponent()
727 static constexpr const RenderDataDefaultMaterial::InputMaterialUniforms defaultInput {}; in InputMaterialUniformsFromMaterialComponent()
728 RenderDataDefaultMaterial::InputMaterialUniforms mu = defaultInput; in InputMaterialUniformsFromMaterialComponent()
855 RenderDataDefaultMaterial::InputMaterialUniforms materialUniforms = in AddSingleMaterial()