Searched refs:IsGpuSampler (Results 1 – 7 of 7) sorted by relevance
302 virtual bool IsGpuSampler(const RenderHandleReference& handle) const = 0;550 virtual bool IsGpuSampler(const RenderHandle& handle) const = 0;
343 bool IsGpuSampler(const RenderHandleReference& handle) const override;349 bool IsGpuSampler(const RenderHandle& handle) const;622 bool IsGpuSampler(const RenderHandle& handle) const override;
146 inline constexpr bool IsGpuSampler(const RenderHandle& handle) in IsGpuSampler() function
1416 if (!IsGpuSampler(handle)) { in GetSamplerDescriptor()2233 bool GpuResourceManager::IsGpuSampler(const RenderHandleReference& handle) const in IsGpuSampler() function in GpuResourceManager2235 return IsGpuSampler(handle.GetHandle()); in IsGpuSampler()2263 bool GpuResourceManager::IsGpuSampler(const RenderHandle& handle) const in IsGpuSampler() function in GpuResourceManager2265 return RenderHandleUtil::IsGpuSampler(handle); in IsGpuSampler()2593 bool RenderNodeGpuResourceManager::IsGpuSampler(const RenderHandle& handle) const in IsGpuSampler() function in RenderNodeGpuResourceManager2595 return RenderHandleUtil::IsGpuSampler(handle); in IsGpuSampler()
148 if (!RenderHandleUtil::IsGpuSampler(dstRef.resource.handle)) { in CopyAndProcessSamplers()
284 } else if (gpuResourceMgr.IsGpuSampler(currRes)) { in UpdateAndBindCustomSet()
528 } else if (gpuResourceMgr.IsGpuSampler(currRes)) { in UpdateAndBindSet3()