Home
last modified time | relevance | path

Searched refs:LookupNodesByComponent (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/
H A Dintf_node_system.h167 virtual BASE_NS::vector<const ISceneNode*> LookupNodesByComponent( in CORE3D_BEGIN_NAMESPACE()
174 …virtual BASE_NS::vector<ISceneNode*> LookupNodesByComponent(const CORE_NS::IComponentManager& comp… in CORE3D_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp432 …vector<const ISceneNode*> LookupNodesByComponent(const IComponentManager& componentManager) const … in LookupNodesByComponent() function in NodeSystem::SceneNode
439 vector<ISceneNode*> LookupNodesByComponent(const IComponentManager& componentManager) override in LookupNodesByComponent() function in NodeSystem::SceneNode