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Searched refs:LowLevelGpuQueueVk (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h75 struct LowLevelGpuQueueVk { struct
130 LowLevelGpuQueueVk GetGpuQueue(const GpuQueue& gpuQueue) const;
131 LowLevelGpuQueueVk GetPresentationGpuQueue() const;
132 BASE_NS::vector<LowLevelGpuQueueVk> GetLowLevelGpuQueues() const;
257 BASE_NS::vector<LowLevelGpuQueueVk> graphicsQueues;
258 BASE_NS::vector<LowLevelGpuQueueVk> computeQueues;
259 BASE_NS::vector<LowLevelGpuQueueVk> transferQueues;
261 LowLevelGpuQueueVk defaultQueue;
H A Ddevice_vk.cpp432 …const VkDevice device, const LowLevelQueueInfo& aQueueInfo, vector<LowLevelGpuQueueVk>& aLowLevelQ… in EmplaceDeviceQueue()
440 aLowLevelQueues.push_back(LowLevelGpuQueueVk { queue, aQueueInfo }); in EmplaceDeviceQueue()
1049 … const vector<LowLevelGpuQueueVk>& specificQueues, const GpuQueue& defaultQueue) { in GetValidGpuQueue()
1125 LowLevelGpuQueueVk DeviceVk::GetGpuQueue(const GpuQueue& gpuQueue) const in GetGpuQueue()
1130 …const auto getSpecificQueue = [](const uint32_t queueIndex, const vector<LowLevelGpuQueueVk>& spec… in GetGpuQueue()
1131 const LowLevelGpuQueueVk& defaultQueue) { in GetGpuQueue()
1152 LowLevelGpuQueueVk DeviceVk::GetPresentationGpuQueue() const in GetPresentationGpuQueue()
1158 vector<LowLevelGpuQueueVk> DeviceVk::GetLowLevelGpuQueues() const in GetLowLevelGpuQueues()
1160 vector<LowLevelGpuQueueVk> gpuQueues; in GetLowLevelGpuQueues()
H A Dcreate_functions_vk.cpp549 vector<LowLevelGpuQueueVk> lowLevelQueues; in CreateDevice()
H A Dnode_context_pool_manager_vk.cpp272 const LowLevelGpuQueueVk lowLevelGpuQueue = deviceVk.GetGpuQueue(gpuQueue);
H A Drender_backend_vk.cpp335 const LowLevelGpuQueueVk lowLevelQueue = deviceVk_.GetPresentationGpuQueue(); in Present()